Busy Times
Aug. 5th, 2012 10:37 pmTimes have been busy, but I haven't written a lot. Now that I use Facebook more, I understand why it's been harmful to plain blogging sites, because it's easy to write just a few sentences there if that's all that's really important.
Kimberly and I have had busier on Sundays lately. So last week we biked up to El Cerrito Plaza (the Greenway is still an awful mess with some parts not even started, though it's supposed to be about done, ) and visited Ross (to no success) then had a tasty dinner at Rubios. This week we biked out to Point Isabel where we watched dogs and read American Gods. Afterward we stopped by Target (where I got a third pair of jeans comfy for biking) and stopped by Out of the Closet on the way home (where I found three comfy light summer shirts, which is what I'd gone to Ross the previous week looking for).
This coming weekend is our anniversary weekend, and we have much more goodness planned for then.
As part of a plan to improve my fitness and lose some weight, I've continued doing evening rides up the hill. I'm trying to do so at least a couple of times a week. So today Kimberly & I biked out to Point Isabel, then after dinner I biked up to Lake Temescal. My total was 2 hours and 20 miles or something like that.
Over at work I finally got done with my crazy, crazy support for Infinite Canvas and was able to get back to Masters Gallery, the Modern Art Card Game variant I was scheduled to release in July. It went out August 1, which I'll call good enough. Starting on Monday is the next project: I'm hoping to get a 4-tile expansion out for Kingdoms by the end of the month, which includes building in-app purchases into our gaming libraries.
On the home front, I am continuing to clean the house of unneeded stuff as I can. Another large set of stuff went to Half-Price Books last week, when Kimberly was kind enough to accompany me downtown.
And finally I have three relatively large projects I'm working on:
1.) Writing toward what will someday be a second edition of Designers & Dragons, beginning with inputting all my corrections. Right now I've got White Wolf in front of me, because I'd flagged it to rearrange and break up some sections.
2.) Programming on the Armorica game for iOS, because I'm *determined* that work will not stop even if I get really embroiled in other stuff.
3.) General work on Mechanics & Meeples, which includes a lot of reposting of articles (though now I'm only doing that Monday-Thursday night, to try and balance out my various projects), but also new stuff too. I spent 3 or 4 hours this weekend preparing my article for Monday, which was a bit more than planned.
As I often say here: busy, busy, busy.