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AUCTION. Today was the annual Board Game auction at EndGame. I *always* use it as an excuse to get unused games out of my house, but this year I found myself a bit challenged, as my percentage of great games that I want to keep has crept up year-by-year, thanks to the annual Endgame filter. So, I set myself a target of getting 20 games out of the house this year, and made that. I'll pick up a little bit of cash for selling those off the next time I make it to Endgame.

But today I went to see if I wanted to *buy* any games. I've been doing this for the last 4 years or so, and I've generally stayed for a couple of hours, and bought somewhere between 0-2 games. Which was what I did today. I picked up Fast Flowing Forest Fellers by Friedemann Friese (which I gave an 8/10 on BGG when I played it three and a half years ago) and Rune Age (which will give me something to write about for both deckbuilding and cooperative design stuff that I'm working on).

I was quite pleased, because those were both "A" list games for me -- not just stuff that I bought because it was cheap. (Though definitely cheap: $13 for the still shrink wrapped FFFF and $11 for the Rune Age; yes, you should go to the board game auction at Endgame if you're in the Bay Area.) I left around 12.30. While there (mostly before the auction) I also got to spend some enjoyable time talking to Aaron, Andrew, Bob, Eric, and other Endgame folks -- which is the other joy of the auction.

BIKING. It's really not going to surprise you that after Endgame (and lunch) I headed out and did some biking. I've long wanted to head up into the hills from downtown Oakland, since I've done the reverse a few times. Today I did. First I circled around Lake Merritt and it was *so* nice to see that you can now traverse the south side of the Lake without having to go out to the streets. I think that's been a mess for the 10 years or so I've been regularly visiting downtown Oakland. (Sadly, the paths down to the estuary aren't open yet, though they looked done; I'll have to visit that another time.) After that I took a road called Trestle Glen up into the hills.

I was pretty amazed that the second I hit Trestle Glen, the houses got really nice. (And the housing prices seem to reflect that.) Very nice houses, nice neighborhoods, lots of foliage. The entire street is a long incline too, though not too terribly steep. I was getting tired as I rode, but not horribly so. Then I entered Piedmont, and suddenly the road turned to very steep. I alternatively walked and rode various bits from there on up. (I've learned through my hill riding that walking stuff that feels overly tiring can keep me from exhausting myself.)

Exiting Piedmont, I entered what's apparently called the Oakmore area of Oakland, looming over the Dimond Canyon. My new road up there was Leimert (after crossing the historic Leimert Bridge). This was quite attractive too -- and I got to see some really nice views of the Bay, the further I got up. They were pretty neat views too, because they framed Oakland's downtown right in front of San Francisco's downtown, a juxtaposition that I don't usually see.

Eventually I made it toward the Montclair area and headed up to Shepherd Canyon. I didn't ride the whole trail, but I did ride far enough to find a bench, where I read and ate dark chocolate. It was nicely shaded and there were wonderful breezes. Very pleasant! I eventually finished Swamp Thing vol. 2 and that it was back home for R&R for the rest of the day.

WRITING. Well, mostly R&R, as I'm now back to work on _Designers & Dragons_ (and have a few more writing projects, besides). Back on Tuesday I started on the various administrative tasks I'd accrued for _Designers & Dragons_: getting illustrations (covers) in order, making some tweaks to articles based on recent events, etc. I'll continue with this for several more days, then next weekend or so get started on some real writing for volume 4.

April 2025

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