Busy Weekend
Oct. 28th, 2012 11:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
RUNEQUEST: Saturday I ran a review session of RuneQuest 6. That took lots of prep before hand (as a new game system always does) and the combination of character generation and adventure on Saturday left me a little hoarse. Overall, it seemed to go well. The combat dragged a little due to our inexperience, but overall we appreciated the greater tactical options as compared to good 'ole RQ3. Generally the BRP mechanics had been well polished, with some things like the new opposed skill rolls working really nicely.
During the session we sussed out that we hadn't played RQ since Eric left for New Zealand, which means early 2005. A shame, as it became one of my three or so favorite game systems in the time I've been here in Berkeley (Ars Magica, Pendragon, and RuneQuest). The new game has me thinking about the possibility of a RQ campaign after our current Pathfinder campaign, but that's at least a year off.
Anywho, we're going to finish off our review session in two weeks.
HELLA OAKLAND: On my way home from Endgame, I got to watch lots of people in costumes running through the streets of Oakland. That actually doesn't sound that great given the increasing violence in Oakland this year. But it was a 5-mile run. The folks in costume made it look so fun that it made *me* want to run, and I'm not a runner.
BIKE WOES: Man, I can't seem to get a break with my bike lately. I've been having some problems with the back wheel, and finally came to the conclusion that it was out of true. Sure enough, I took it in to Missing Link and they agreed. On the bright side, total repair included some needed chain adjustments (because it was scraping) are only $40 and the bike was ready about 4 hours after I dropped it off. I'm going to get lunch downtown tomorrow so that I can pick it up, then I can get back to riding (Monday night that is, probably).
BATHROOM WORK: Though all the contractor work is done, Kimberly & I still had a bit of work to do to finish up our beautiful new bathroom. Today we put up some baskets on a tension pole in the corner of the tub — to hold shampoo and stuff. It involved bad instructions, a bit of scraped paint (sigh!), and some swearing as everything kept trying to fall apart, but it finally got installed, and I'm hoping it's all good and stable now. We still have some hooks to put up, then we're genuinely done.
WRITING: As usual lately, lots of writing. Today I wrote an article on the problems with the US election system (looking at it as a game for Mechanics and Meeples a week from Monday) and continued work on Designers & Dragons (Games Workshop and GDW got complete edits with some minor updates and my extensive work on TSR continues).
THE FUTURE: Looking forward to a quieter week coming up. Kimberly & I are going to spend Halloween together, enjoying some tasty desert and finishing up Butcher's Ghost Story. Then there's no gaming this coming weekend, which means a bit more rest (and work!) time ...
During the session we sussed out that we hadn't played RQ since Eric left for New Zealand, which means early 2005. A shame, as it became one of my three or so favorite game systems in the time I've been here in Berkeley (Ars Magica, Pendragon, and RuneQuest). The new game has me thinking about the possibility of a RQ campaign after our current Pathfinder campaign, but that's at least a year off.
Anywho, we're going to finish off our review session in two weeks.
HELLA OAKLAND: On my way home from Endgame, I got to watch lots of people in costumes running through the streets of Oakland. That actually doesn't sound that great given the increasing violence in Oakland this year. But it was a 5-mile run. The folks in costume made it look so fun that it made *me* want to run, and I'm not a runner.
BIKE WOES: Man, I can't seem to get a break with my bike lately. I've been having some problems with the back wheel, and finally came to the conclusion that it was out of true. Sure enough, I took it in to Missing Link and they agreed. On the bright side, total repair included some needed chain adjustments (because it was scraping) are only $40 and the bike was ready about 4 hours after I dropped it off. I'm going to get lunch downtown tomorrow so that I can pick it up, then I can get back to riding (Monday night that is, probably).
BATHROOM WORK: Though all the contractor work is done, Kimberly & I still had a bit of work to do to finish up our beautiful new bathroom. Today we put up some baskets on a tension pole in the corner of the tub — to hold shampoo and stuff. It involved bad instructions, a bit of scraped paint (sigh!), and some swearing as everything kept trying to fall apart, but it finally got installed, and I'm hoping it's all good and stable now. We still have some hooks to put up, then we're genuinely done.
WRITING: As usual lately, lots of writing. Today I wrote an article on the problems with the US election system (looking at it as a game for Mechanics and Meeples a week from Monday) and continued work on Designers & Dragons (Games Workshop and GDW got complete edits with some minor updates and my extensive work on TSR continues).
THE FUTURE: Looking forward to a quieter week coming up. Kimberly & I are going to spend Halloween together, enjoying some tasty desert and finishing up Butcher's Ghost Story. Then there's no gaming this coming weekend, which means a bit more rest (and work!) time ...
no subject
Date: 2012-10-29 01:04 pm (UTC)Do you have any comment on how RQ6 compares to BRP, Legend, and/or OpenQuest? Having quickly read (not yet played) through them all, it strikes me that those who want a quicker and easier, "feels like RQ2" experience might well prefer to use OpenQuest... Was there a particular reason that you went with RQ6?
no subject
Date: 2012-10-29 06:44 pm (UTC)I am pretty sure it's better than MRQII/Legend. The designers have had more opportunity to revise and expand. I'm not sure some of the complexity is actually necessary, but that's easy enough to ignore (e.g., fatigue or weapon length). I'd certainly use it over BRP too, at least for a fantasy game involving cults and other organizations, as that's what it's designed for.
I can't speak for OpenQuest, but if the question is one of quickness and easiness, it's quite possible OQ is the better option.
no subject
Date: 2012-10-30 09:59 pm (UTC)no subject
Date: 2012-10-29 04:55 pm (UTC)