The History Book: Weeks #35 & #36
Nov. 21st, 2010 07:48 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So last week I updated my draft for Goodman Games. It was another article that gained considerable new text since my previous version, here because Goodman has gone in a notably different direction since 2007 and the decision to go over to 4e. I think it overall went from 2500 words to 5500 words, or something like that.
As with some of my earliest articles, this one was a bit of a jigsaw puzzle, because Goodman himself is very close-mouthed about the state of his business, but the publication schedule paints a picture of a company having very severe cashflow problems. With his monthly (quarterly?) magazine only getting one issue all year and his once mighty Dungeon Crawl Classics line similarly getting only one release, it's clear that something is very wrong. (I keep waiting to see a thread on a forum asking the question, "Is Goodman Games Dying?" and am surprised to never see it.)
So the article now makes the best sense it can of all that.
With so much additional text, I didn't have time to write a box I'd been intending on Blackmoor, nor to edit the last couple of bits, so I saved it all away for this week.
This week I continued on with the d20 market by writing about Troll Lord Games. Some similarly big changes there, due to the death of Gygax and the revocation of Troll Lord's Gygax-related licenses in 2008, but their new direction is a more sensical (and apparently successful) expansion of what they were doing before, so it was easier to write.
Then I sat down and finalized Goodman Games, finalized Troll Lord Games, and did my second full draft on Hogshead Games. Whew. I'm tempted to go back to some of the other pieces in editing or awaiting completion (White Wolf, Wizards of the Coast), but I think I'll say I've done enough for the week and plan to get some bonus work done during the 4-day weekend that's just around the corner.
In the meantime I've got brand-new books by both Maupin and Moorcock awaiting me!
As with some of my earliest articles, this one was a bit of a jigsaw puzzle, because Goodman himself is very close-mouthed about the state of his business, but the publication schedule paints a picture of a company having very severe cashflow problems. With his monthly (quarterly?) magazine only getting one issue all year and his once mighty Dungeon Crawl Classics line similarly getting only one release, it's clear that something is very wrong. (I keep waiting to see a thread on a forum asking the question, "Is Goodman Games Dying?" and am surprised to never see it.)
So the article now makes the best sense it can of all that.
With so much additional text, I didn't have time to write a box I'd been intending on Blackmoor, nor to edit the last couple of bits, so I saved it all away for this week.
This week I continued on with the d20 market by writing about Troll Lord Games. Some similarly big changes there, due to the death of Gygax and the revocation of Troll Lord's Gygax-related licenses in 2008, but their new direction is a more sensical (and apparently successful) expansion of what they were doing before, so it was easier to write.
Then I sat down and finalized Goodman Games, finalized Troll Lord Games, and did my second full draft on Hogshead Games. Whew. I'm tempted to go back to some of the other pieces in editing or awaiting completion (White Wolf, Wizards of the Coast), but I think I'll say I've done enough for the week and plan to get some bonus work done during the 4-day weekend that's just around the corner.
In the meantime I've got brand-new books by both Maupin and Moorcock awaiting me!