A Week of Games
Jun. 3rd, 2006 06:20 pmPlayed quite a few games this week.
Mark Jackson was up from Fresno this Wednesday, so I got to meet him and we played a game that he'd been interested in trying out, Runebound. I was amazed that it drags even at 2 players (though that was partially because we both played really badly, and each got nuked a couple of times as a result, which slows things down). After playing recent games of Arkham Horror and World of Warcraft, I don't think Runebound stands up to them as an adventure game.
Mark was by in the afternoon, and I was undecided about whether to go to EndGame that evening, but after playing a very American game through the afternoon I was ready for some Germanic fare. So Mark and I went to EndGame and we played Fairy Tale (which is actually Japanese fare), and then he headed off to the airport. Afterward I played Torres (German) and Boomtown (French). Torres is almost always enjoyable, and Boomtown, which I'd found a bit slow last time I played went quite well this time.
Thursday is my regular review night, and I had Ice Pirates of Harbor Grace up for play. It was another very American game, and though it had some very clever and evocative movement (which really felt like ships whipping around in the wind), the overall game was pretty random.
We also played Big Manitou which I wrote a mini-review of yesterday, and which I think is quite a good pseudo-trick-taking game.
Today was the roleplaying group, but we've been sometimes playing boardgames since we just have one biweekly daytime game up right now (my Stormbringer). Which is good by me because the roleplaying has been less interesting. I usually bring very American games, because Kevin is more likely to like them, but today I said "screw it" and instead packed up some German games that i hadn't played in a while. And, seeing what I'd played this week, I understand why.
First up was Maharaja, which is a very clever K&K game of pure tactics, but which always throws me off in the endgame because multiple people hit the victory conditions and the same time, and then it's actually won by loose change. It's an entirely fair measure of efficiency, but I don't like the way it feels, and perhaps that's why I didn't like Power Grid too. They're actually somewhat similar games of logistical efficiency.
As a change of pace we then played Bohnanza, which is another clever card game (like Boomtown), which seemed a bit slow to me for a bit, but I'm liking more now.
And to finish off the day we played Oasis. It seemed kinda random to me, as normal, but was an enjoyable play.
I think I won the Torres, Big Manitou, Maharaja, and Bohnanza. Mark won the Runebound (I could tell he was running ahead for much of the latter game). I'm not sure who won the Boomtown or Fairy Tale, but I recall doing fairly poorly in both. Donald won the Oasis by quite a bit.
Mark Jackson was up from Fresno this Wednesday, so I got to meet him and we played a game that he'd been interested in trying out, Runebound. I was amazed that it drags even at 2 players (though that was partially because we both played really badly, and each got nuked a couple of times as a result, which slows things down). After playing recent games of Arkham Horror and World of Warcraft, I don't think Runebound stands up to them as an adventure game.
Mark was by in the afternoon, and I was undecided about whether to go to EndGame that evening, but after playing a very American game through the afternoon I was ready for some Germanic fare. So Mark and I went to EndGame and we played Fairy Tale (which is actually Japanese fare), and then he headed off to the airport. Afterward I played Torres (German) and Boomtown (French). Torres is almost always enjoyable, and Boomtown, which I'd found a bit slow last time I played went quite well this time.
Thursday is my regular review night, and I had Ice Pirates of Harbor Grace up for play. It was another very American game, and though it had some very clever and evocative movement (which really felt like ships whipping around in the wind), the overall game was pretty random.
We also played Big Manitou which I wrote a mini-review of yesterday, and which I think is quite a good pseudo-trick-taking game.
Today was the roleplaying group, but we've been sometimes playing boardgames since we just have one biweekly daytime game up right now (my Stormbringer). Which is good by me because the roleplaying has been less interesting. I usually bring very American games, because Kevin is more likely to like them, but today I said "screw it" and instead packed up some German games that i hadn't played in a while. And, seeing what I'd played this week, I understand why.
First up was Maharaja, which is a very clever K&K game of pure tactics, but which always throws me off in the endgame because multiple people hit the victory conditions and the same time, and then it's actually won by loose change. It's an entirely fair measure of efficiency, but I don't like the way it feels, and perhaps that's why I didn't like Power Grid too. They're actually somewhat similar games of logistical efficiency.
As a change of pace we then played Bohnanza, which is another clever card game (like Boomtown), which seemed a bit slow to me for a bit, but I'm liking more now.
And to finish off the day we played Oasis. It seemed kinda random to me, as normal, but was an enjoyable play.
I think I won the Torres, Big Manitou, Maharaja, and Bohnanza. Mark won the Runebound (I could tell he was running ahead for much of the latter game). I'm not sure who won the Boomtown or Fairy Tale, but I recall doing fairly poorly in both. Donald won the Oasis by quite a bit.
no subject
Date: 2006-06-04 07:14 am (UTC)