shannon_a: (rpg glorantha)
[personal profile] shannon_a
It might be time to tune my current 2-4 reviews a week down to 1-2, because I've got a ton of writing projects coming up:

Knucklebones. This is a fine new boardgame magazine that's now three issues old. I knocked some emails back and forth with the editor late last week, then sent her three proposals for articles (complete with thorough outlines) over the weekend. I'm hoping she'll accept all three, and am expecting her to accept one, but haven't heard back. These would just be 2000 words each, which would be simplicity to write, though they'd get a bit more polish than most my online articles.

Glorantha Book. I'm going to revise 3,000-5,000 words on elves for a new Glorantha book. The deadline is a ridiculous April 31 or something like, with apologies for it being so soon. Heh. I'm expecting files & specs this weekend, and could probably have it down by February 15, except I may take a bit longer to get the yellow & red elves right.

Elf Book. Under new management HeroQuest books are going to be longer. As a result my word count for the elf book just jumped from 65,000 to 100,000. I'm going to put together a new outline this coming weekend, then start working back and forth between the new sections and the magic section. I hope this will get me over the hump of writing those rules while getting lots more work done too. (And this is why I need to get red & yellow elves right: they're now going in the book, whereas before it was just green & brown. This & dryads should easily give me a full 35k more words, I just need to figure out how to organize it right.)

Gone Gaming. I've got a slew of articles lined up for Gone Gaming. Currently existing in some form: "Six Degrees of Collaboration" (Feb. 2), "Three Eurodesigners: Faidutti, Colovini, and Schacht" (Feb. 9), "Reviews of Computerized Board Games" (maybe Feb. 16, I'm waiting on _Puerto Rico_), "The Design of Computerized Board Games" (maybe February 23), "The Evolution of Carcassonne" (sometime thereafter), and "The Ethics of Reviewing" (eventually). I also want to write a followup to my Essen list of 10 games, but am waiting to see if I actually get the Z-Man Games to review. If so I'll have played through most of the 10 games I listed and can say which were cool and which weren't. And I'm hoping to do a new 10-games list for Nurnberg. Whew.

Collective Choice. I'm well into the next set of articles on collective choice, for Life with Alacrity and TT&T. They're on reputation and will be a set of two articles, the first of which is done in a first-draft form, and the second of which is going to get expanded from my outline, possibly as early as tomorrow.

Lovecraft Country. Last week when talking with [livejournal.com profile] webmacher (and mentioning that I'd just knocked out three outlines for board game articles) she said, "Don't you ever get writer's block?" And I said, "No." I'm usually a huge font of ideas, and as long as something continues to interest me, I can knock it out quickly. For some reason that hasn't been the case in writing Lovecraft Country #2, which I've been struggling with on and off since last year. The main problem is that I wrote #1 as a standalone, and even though [livejournal.com profile] christophera_ and [livejournal.com profile] artegal have both provided ideas for how to push it forward, I haven't been able to meld it all into a coherent whole. So, tomorrow I'm going to try again with what got me started and has kept me focused on the Castle Marrach comic: a multi-issue arc. We'll see if that works better than the page-by-page work I'd been trying last year.



So, lots of writing. And I have two reviews to finish up for tonight.

Hey

Date: 2006-02-01 11:37 am (UTC)
From: [identity profile] angrybuffalo.livejournal.com
Just reminding you I read your posts. No Reason you not showing at parties bastard.

March 2026

S M T W T F S
1234567
89101112 1314
15161718192021
22232425262728
293031    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Apr. 1st, 2026 12:05 pm
Powered by Dreamwidth Studios