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This afternoon at gaming we finished the big fight to end the age of cold in Erzo.

Erzo is Eric R.'s private world that he runs using the RuneQuest rule. The first session of his first ErzoQuest games was one of the first two games I ever played in after moving to Berkeley (the other being Ars Magica). That was ErzoQuest campaign #1 which ran in two parts over a number of years, with or two breaks in the middle. It was a heck of a lot of fun, and even now may be my favorite RPG campaign ever. That was 1989-1992 or 1993 or so and was the campaign that maxed out at 16 or 17 players at one time. Crazy. (At the time I was living in a building that had a big dining area, and we sat at two of these long tables to play; I don't know how Eric managed.)

Our second ErzoQuest campaign was a very low-level campaign that ran during a much later age of Erzo (the Age of Movement as it happens, which I think might have been age 8). For some reason it just fizzled out, I think because it never appealed to us in the same way that the mid-to-high level first campaign had. I'm sure it went a year or two nonetheless. That was sometime when I was living on Hillegass, which means in the 1994-1999 span. I only remember because Eric's map of the local area, pinned to a cardboard backing, hung from my wall for a long time. Classy.

This third ErzoQuest campaign was set even later, in the thirteenth age of Erzo, the age of cold. We started it up around the start of 2001 and have been working since to end the Age of Cold. Three weeks ago we finally gathered together with eight or nine other groups who had the same goal to make a final assault on the city of the Dark Lord and after three weeks of fighting (14 minutes in the game world) we succeeded in a fear-fraught final battle against the avatar of the Cold Gods.

Whew.

It was a lot of fun, and it's been three and a half years of fun campaign.

Eric R. has always envisioned this as a two-part campaign, half of it involving fighting against the age of cold and the other half involving rebuilding the world afterward. Next week starts the next half.

July 2025

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