Long Live the Kingmaker!
May. 10th, 2015 11:17 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My long-running Kingmaker campaign is finally done. It's been running for 4.5 years and totaled either 71 or 72 sessions, and I brought it to a planned finish on Saturday in a session that I was happy with.
I feel as if a great weight has been lifted from my chest. That was the longest running campaign I've ever GMed, in either time or in sessions (though the shared run of our Roman Ars Magica game went longer, at ~100 sessions in just 2.5 [college] years, but there were several GMs). Especially because the plan is for Mary to run an 8-10 session Achtung Cthulhu! campaign, I feel light and free, because I won't be preparing or running any adventures until next year at my guess.
But, it's always sad to see a campaign come to an end. We'll never see those characters again and even if we have the exact same players in the next campaign, the dynamics won't be quite the same, because players taking different roles (and so interacting with the group in different ways) is literally the name of the game. Or at least the name of the gaming category.
Right now I'll just be happy that we had a campaign that folks enjoyed and that kept us playing together for another half-a-decade.
I feel as if a great weight has been lifted from my chest. That was the longest running campaign I've ever GMed, in either time or in sessions (though the shared run of our Roman Ars Magica game went longer, at ~100 sessions in just 2.5 [college] years, but there were several GMs). Especially because the plan is for Mary to run an 8-10 session Achtung Cthulhu! campaign, I feel light and free, because I won't be preparing or running any adventures until next year at my guess.
But, it's always sad to see a campaign come to an end. We'll never see those characters again and even if we have the exact same players in the next campaign, the dynamics won't be quite the same, because players taking different roles (and so interacting with the group in different ways) is literally the name of the game. Or at least the name of the gaming category.
Right now I'll just be happy that we had a campaign that folks enjoyed and that kept us playing together for another half-a-decade.