The funny thing about writing a journal entry a day is that I'm hoarding some topics. For example, I've been wanting to write an entry about how all my writing projects went in 2015 (summary: lots of middle). But there have been days when I had time, but didn't write it because I came up with something else to write, and so I want to make use of that material.
(Other days, like today, it feels like it'd take too much time and I have other stuff to do ... which is my most common reason for not writing a journal entry, and something I was hoping to figure out by writing here more often for this month.)
Here's one thing I've been meaning to write about since last Thursday: we finally pushed our Rise of the Runelords characters over to box four of Wrath of the Righteous in the Pathfinder Adventure Card Game. This is per Mike Selinker's instructions on running Wrath of the Righteous as Box 7 of another Adventure Path.
Now, Eric, Mike B., and I had previously tried out the first few adventures in Wrath of the Righteous, and we came to the conclusion that they were hard. I was pleased to see the same was the case when using our heroic characters from Rise of the Runelords in a later box. Some of the monsters gave us genuine problems! And we failed to complete the mission!
I was a little less pleased that the time seemed to have telescoped. We're usually able to finish two four-player sessions in a Thursday night evening, but our first try at adventure 4-1 took about three hours. Granted, there was tear down and set up and looking at our characters. I have every hope it'll come back to a reasonable amount of time.
So the whole play Wrath-4 as adventure #7 totally works. Now I hope we can actually get through it (trying again at the start of February).
(Other days, like today, it feels like it'd take too much time and I have other stuff to do ... which is my most common reason for not writing a journal entry, and something I was hoping to figure out by writing here more often for this month.)
Here's one thing I've been meaning to write about since last Thursday: we finally pushed our Rise of the Runelords characters over to box four of Wrath of the Righteous in the Pathfinder Adventure Card Game. This is per Mike Selinker's instructions on running Wrath of the Righteous as Box 7 of another Adventure Path.
Now, Eric, Mike B., and I had previously tried out the first few adventures in Wrath of the Righteous, and we came to the conclusion that they were hard. I was pleased to see the same was the case when using our heroic characters from Rise of the Runelords in a later box. Some of the monsters gave us genuine problems! And we failed to complete the mission!
I was a little less pleased that the time seemed to have telescoped. We're usually able to finish two four-player sessions in a Thursday night evening, but our first try at adventure 4-1 took about three hours. Granted, there was tear down and set up and looking at our characters. I have every hope it'll come back to a reasonable amount of time.
So the whole play Wrath-4 as adventure #7 totally works. Now I hope we can actually get through it (trying again at the start of February).