Working Weekend
Aug. 26th, 2012 09:48 pmHad very little scheduled for this weekend. Gaming got called off at the last minute due to player unavailability and Kimberly & I wanted to mostly relax after some busy weekends ... so I had a wide open schedule. If you know me, you won't be surprised to hear that I thus spent the time working on a variety of my own projects.
The big one was a Designers & Dragons history on GameScience. I've been wanting to write this since back when I was working on the book for Mongoose, but for some reason information on Game Science (and Lou Zocchi Distributors and Lou Zocchi) is really thin on the ground. So, it didn't go into the printed book.
About a week ago I bit the bullet and started getting together the sources I could find, using some Space Game ads that I'd flagged a year ago and internet sources. When I got all that done, I sought out a contact for Lou himself. I was able to call him on Saturday and he was kind enough to spend about two hours regaling me with details that helped to fill the gaps in my research. He pretty much kept answering questions until they'd all been asked, which was very kind of him as it was almost midnight in Mississippi by the time we were done.
Today I then organized all of my notes, research, and Q&A into a coherent timeline, which I'm going to use to start writing the article ... soon. This'll make #4 since the publication of the original book. I continue to be excited to see the histories expand.
I've also been doing other less exciting stuff: finishing up a board game review, packaging some stuff up to go out of the house, thinking about my other writing and coding projects.
There's been some relaxation too. Reading mostly, though this evening I also undertook my second hill bikeride for the weekend (though only up to Lake Temescal, which is about 8 miles round trip).
It was a harder ride than my nighttime ride on Friday, but that's probably because I had a pannier full of crap: a ridiculously big book (A Dance with Dragons, 3+ pounds) and cat food (for finicky cats, 6 pounds). I figured it was OK, because I've probably lost 9 pounds since I started riding up to Temescal ... and it was indeed a lot easier than my first ride up there.
The big one was a Designers & Dragons history on GameScience. I've been wanting to write this since back when I was working on the book for Mongoose, but for some reason information on Game Science (and Lou Zocchi Distributors and Lou Zocchi) is really thin on the ground. So, it didn't go into the printed book.
About a week ago I bit the bullet and started getting together the sources I could find, using some Space Game ads that I'd flagged a year ago and internet sources. When I got all that done, I sought out a contact for Lou himself. I was able to call him on Saturday and he was kind enough to spend about two hours regaling me with details that helped to fill the gaps in my research. He pretty much kept answering questions until they'd all been asked, which was very kind of him as it was almost midnight in Mississippi by the time we were done.
Today I then organized all of my notes, research, and Q&A into a coherent timeline, which I'm going to use to start writing the article ... soon. This'll make #4 since the publication of the original book. I continue to be excited to see the histories expand.
I've also been doing other less exciting stuff: finishing up a board game review, packaging some stuff up to go out of the house, thinking about my other writing and coding projects.
There's been some relaxation too. Reading mostly, though this evening I also undertook my second hill bikeride for the weekend (though only up to Lake Temescal, which is about 8 miles round trip).
It was a harder ride than my nighttime ride on Friday, but that's probably because I had a pannier full of crap: a ridiculously big book (A Dance with Dragons, 3+ pounds) and cat food (for finicky cats, 6 pounds). I figured it was OK, because I've probably lost 9 pounds since I started riding up to Temescal ... and it was indeed a lot easier than my first ride up there.