Designers & Dragons
May. 6th, 2012 12:17 amDesigners & Dragons, my RPG history book, has been taken up my brain a bit this weekend.
This afternoon, I finished the reread of the (published) book that I started in February on the plane to Hawaii. The goal was to redline many obvious errors, so that they could be fixed in a reprint. The book is now two months out of print, and has gotten pretty scarce on the internet, but there isn't immediate news of a reprint. So, that's work that might be of less immediate use (though I have no doubt it'll be helpful in the long run).
I quite enjoyed rereading the book, and I figure if it was engaging to me, it surely is to other folks as well.
Meanwhile, over at RPGnet, I published my newest Designers & Dragons articles on Thursday. It's The Top Ten Censored RPG Books. I knew that was a good topic that'd get lots of attention, but it's actually done even better than I expected, probably thanks to mentions on icV2 and I'd guess some other places. It's already picked up 2000+ reads and become my fifth most popular article in the new column (out of 15 total). I wouldn't be surprised if it ends up #1 or #2.
The good attention for the article has brought some folks back into the fold who had enjoyed my older history articles on RPGnet ... and they're sadly finding that the book is out-of-print. Alas.
Meanwhile I've started serious work on my next company history, #63, which covers Grimoire Games. I'm using the front-end of it to talk about the early RPG community of the San Francisco Bay Area, mirroring the attention I gave Detroit in the Palladium article. Good stuff. Though any info on Grimoire Games itself is pretty scant, I think I've got enough on Dave Hargrave, the author of all of Grimoire's stuff, to make a good article.
More work on that tomorrow, I'm sure.