Gaming, Biking, and A New Writing Project
Sep. 11th, 2011 12:20 amOff at Endgame today, where we did some more meta work for the Dresden Files game. No actual RPG due to absent people and headaches, but I think we solidified some of the background. Afterward I got to introduce everyone to Small World: Underground (thanks to the EndGame demo shelf!), which was generally well-received. I fought my hardest, but newcomers Chris & Corina came out with the best scores.
On the way home I was beset by wind, making the ride grueling. This seems to be the case throughout late summer: every Saturday afternoon when I go home, the wind is consistently and thoroughly in my face. I'd love to find an article somewhere that talks generally about the wind patterns in the Berkeley-Oakland area, so that I can better understand what to expect when and why.
(I remember when I used to work at Chaosium, 'lo these many years ago, I'd get wind against me both when heading to Chaosium and when heading home most days. When I bike, I'm certainly in better touch with the world around me.)
When I crossed MacArthur Blvd on the way home today, I also saw a phenomenon that I'd experienced last week as well. The sky was mostly blue south of MacArthur and almost entirely gray to the north. When I used to visit my folks in San Jose a couple of times a year and get driven back, I'd see the same thing: somewhere in Oakland the sky suddenly became totally overcast. I guess I now know that "somewhere" is MacArthur.
It didn't used to bug me, but in my middle age, I've grown less fond of Berkeley 200-days-a-year of foggy skies.
The other day I tentatively agreed to do some writing for Mongoose for a new RPG book. It'll be for their Eternal Champion series, and should be something fun to work on next year. I pushed it off until January or February as I want to make sure I can get out an iPhone release of my friend Eric V.'s Armorica game first.
Though I've enjoyed lots of reading and relaxing since I finished Designers & Dragons, it's good to have projects too, so I'm happy to be working on Armorica this year and a new RPG book next year ... as long as it doesn't eat as much of my brain as a few super-big projects have from time to time (and it shouldn't).
(Newest word is that Designers & Dragons will be to Mongoose's warehouse around the 15th, by the by, and presumably to stores 7-10 days afterward.)
On the way home I was beset by wind, making the ride grueling. This seems to be the case throughout late summer: every Saturday afternoon when I go home, the wind is consistently and thoroughly in my face. I'd love to find an article somewhere that talks generally about the wind patterns in the Berkeley-Oakland area, so that I can better understand what to expect when and why.
(I remember when I used to work at Chaosium, 'lo these many years ago, I'd get wind against me both when heading to Chaosium and when heading home most days. When I bike, I'm certainly in better touch with the world around me.)
When I crossed MacArthur Blvd on the way home today, I also saw a phenomenon that I'd experienced last week as well. The sky was mostly blue south of MacArthur and almost entirely gray to the north. When I used to visit my folks in San Jose a couple of times a year and get driven back, I'd see the same thing: somewhere in Oakland the sky suddenly became totally overcast. I guess I now know that "somewhere" is MacArthur.
It didn't used to bug me, but in my middle age, I've grown less fond of Berkeley 200-days-a-year of foggy skies.
The other day I tentatively agreed to do some writing for Mongoose for a new RPG book. It'll be for their Eternal Champion series, and should be something fun to work on next year. I pushed it off until January or February as I want to make sure I can get out an iPhone release of my friend Eric V.'s Armorica game first.
Though I've enjoyed lots of reading and relaxing since I finished Designers & Dragons, it's good to have projects too, so I'm happy to be working on Armorica this year and a new RPG book next year ... as long as it doesn't eat as much of my brain as a few super-big projects have from time to time (and it shouldn't).
(Newest word is that Designers & Dragons will be to Mongoose's warehouse around the 15th, by the by, and presumably to stores 7-10 days afterward.)