Exhausting Programming
Mar. 27th, 2010 01:44 pmWell, I've just spent an exhausting week programming. I was going pretty full-bore early in the week, but then on Thursday I put in about 12 hours, yesterday I did about 14 hours, and today I slacked off, finishing the last 4 hours or so of tweaking.
The goal was to get a version of Money that was updated for the iPad to Apple. I may or may not be able to talk about the specifics because of Apple's NDA for their unreleased versions of the iPhone SDK, so I'll go with not. I'm going to prepare an article on the topic for my iPhone blog next week (and release it whenever it becomes OK to do so).
Anyway, now done. It has every feature I wanted to get in there, which includes a bugfix going back to 1.0 and a feature that I'd wanted to go into 1.0 but couldn't get done. Most importantly: support for a 5th player on the bigger screen.
Very tired now. Taking a few days off work. I'll get my undealt-with mail cleaned up on Wednesday, then get back to High Society on Thursday.
The goal was to get a version of Money that was updated for the iPad to Apple. I may or may not be able to talk about the specifics because of Apple's NDA for their unreleased versions of the iPhone SDK, so I'll go with not. I'm going to prepare an article on the topic for my iPhone blog next week (and release it whenever it becomes OK to do so).
Anyway, now done. It has every feature I wanted to get in there, which includes a bugfix going back to 1.0 and a feature that I'd wanted to go into 1.0 but couldn't get done. Most importantly: support for a 5th player on the bigger screen.
Very tired now. Taking a few days off work. I'll get my undealt-with mail cleaned up on Wednesday, then get back to High Society on Thursday.