Invited my brother, Jason, down to the Game Day at EndGame this Saturday, and I was delighted that he was interested in attending. I haven't seen him in a couple of years, but he's out of college now, and living just an hour away, so I'm hoping I might get to see more of him. It was never much of an option when he was living at home with Mom, which was the case up til two years ago, but now I think it is.
So we went to EndGame, and we played Shadows Over Camelot, Empire Builder, and Blue Moon City, and I think they were all good games, not too intimidating, and he seemed to generally have fun. He was talking about coming back next time they do a game day, and seeing if my other brother, Rob, was interesting in coming too, which was cool.
Note to Self: Don't play the original Empire Builder before they put in Mexico. David G. got a copy of it, and none of us realized that the game (and particularly the card distribution) has changed quite a bit from that first design. The prices for shipments were about 65% of what I expected. The top deliveries were in the $35-40M range, and there were innumerable deliveries in the $4-6M range. This made the game drag interminably. In addition, the cards seemed less balanced. I often will reset my hand once or twice in a crayon-rails game, but I felt like I was constantly flailing this time, and I must have swapped my hand 3 or 4 times, even late in the game when I should have been OK. Yes, EB is always a creaky game, but this older printing was even creakier than most.
The crayons were better though. I don't know what the heck Mayfair has done to their crayon composition in recent editions, but they don't seem to write well.
So we went to EndGame, and we played Shadows Over Camelot, Empire Builder, and Blue Moon City, and I think they were all good games, not too intimidating, and he seemed to generally have fun. He was talking about coming back next time they do a game day, and seeing if my other brother, Rob, was interesting in coming too, which was cool.
Note to Self: Don't play the original Empire Builder before they put in Mexico. David G. got a copy of it, and none of us realized that the game (and particularly the card distribution) has changed quite a bit from that first design. The prices for shipments were about 65% of what I expected. The top deliveries were in the $35-40M range, and there were innumerable deliveries in the $4-6M range. This made the game drag interminably. In addition, the cards seemed less balanced. I often will reset my hand once or twice in a crayon-rails game, but I felt like I was constantly flailing this time, and I must have swapped my hand 3 or 4 times, even late in the game when I should have been OK. Yes, EB is always a creaky game, but this older printing was even creakier than most.
The crayons were better though. I don't know what the heck Mayfair has done to their crayon composition in recent editions, but they don't seem to write well.