Onward & Upward: CCGs & The Rest of Life
Aug. 1st, 2005 09:21 pmSo, I've set myself quite a task, getting a CCG playable before GenCon. It seemed a bit insurmountable earlier today, but today I've made some good progress, and in the time between dinner and now (1.5 or 2 hours total) I've knocked out what I wanted to do for the day, which was 10 cards.
My goal for the week is to have two 50-card decks ready to play by the time I go to bed Saturday. Right now I have 20 cards total, but I'll slowly be moving into areas where there are more repeats, and that'll move things along more quickly.
I guess I should have another 40 cards done by Friday and figure I'm probably not going to have time to game on Saturday, when I need to do the rest ... unless I've magically gotten ahead before then.
As I've moved through the game, I've inevitably hit snags in the original design. The biggest problem I'm having is that each new problem tends to suggest a solution with a new card element. Maybe a unique symbol so that some cards can't be duplicated (because they're unique people & places). Maybe a special victory point value to offset another design issue.
I can already see that complexity is the enemy, and I need to keep the design from going over that cliff, but some things will be necessary. Oy.
This work is all on spec, so it may be that the work is for nought, but I've got my fingers crossed here. My goal is to create a very appropriate, very good design, and to do it very quickly. If I can hit all three of those criteria, I should get the contract, but that's the tricky part, of course.
No, this hasn't devoured my whole life. It's just a couple of extra hours of work every day for now.
Among other things this weekend I got all of my comics organized. They haven't been totally organized since at least when I moved into this house. The main problem was that I was a few comic boxes short of my collection, and I never had the right combination of time, energy, and money to replace those. Well, over the last several years I've gotten rid of some comics and I've replaced others with trade paperbacks, and that's slowly been reducing my overage. When I got everything reorganized this weekend, I discover that I was just one long box over at this point. I'm sure I can pick up a single long boxes sometime.
And now that I'm done with the CCG work I had planned for tonight, I'm not entirely sure what to do with myself.
My goal for the week is to have two 50-card decks ready to play by the time I go to bed Saturday. Right now I have 20 cards total, but I'll slowly be moving into areas where there are more repeats, and that'll move things along more quickly.
I guess I should have another 40 cards done by Friday and figure I'm probably not going to have time to game on Saturday, when I need to do the rest ... unless I've magically gotten ahead before then.
As I've moved through the game, I've inevitably hit snags in the original design. The biggest problem I'm having is that each new problem tends to suggest a solution with a new card element. Maybe a unique symbol so that some cards can't be duplicated (because they're unique people & places). Maybe a special victory point value to offset another design issue.
I can already see that complexity is the enemy, and I need to keep the design from going over that cliff, but some things will be necessary. Oy.
This work is all on spec, so it may be that the work is for nought, but I've got my fingers crossed here. My goal is to create a very appropriate, very good design, and to do it very quickly. If I can hit all three of those criteria, I should get the contract, but that's the tricky part, of course.
No, this hasn't devoured my whole life. It's just a couple of extra hours of work every day for now.
Among other things this weekend I got all of my comics organized. They haven't been totally organized since at least when I moved into this house. The main problem was that I was a few comic boxes short of my collection, and I never had the right combination of time, energy, and money to replace those. Well, over the last several years I've gotten rid of some comics and I've replaced others with trade paperbacks, and that's slowly been reducing my overage. When I got everything reorganized this weekend, I discover that I was just one long box over at this point. I'm sure I can pick up a single long boxes sometime.
And now that I'm done with the CCG work I had planned for tonight, I'm not entirely sure what to do with myself.